Rudey Appeal (Complete)

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Rudey
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Rudey Appeal (Complete)

Post by Rudey » Mon Jun 24, 2019 8:39 pm

Discord: Rudey#0590
Steam: https://steamcommunity.com/profiles/76561198044364065
Games: Zero Gear, The Stanley Parable

Zero Gear
Not Allowed rule #12: Do not use console commands which directly and instantly unlock achievements.
In 2011 I used in-game console commands to unlock the following 10 achievements:
  1. BFF - Play in a game with 3 other people on your friends list. (this one is broken)
  2. Flight of the Falcon - Accumulate 15 minutes of airtime.
  3. Bronze Medal - Finish 3rd 25 times.
  4. Silver Medal - Finish 2nd 50 times.
  5. I Would Drive 500 Miles - Drive 500 miles.
  6. Gold Medal - Finish 1st 100 times.
  7. Complete Shutout - Win back to back games in goal mode without the opposing team scoring.
  8. Ticket Master - Score 10,000 accumulative points in target games.
  9. I Would Drive 500 More - Drive 1,000 miles.
  10. Route 66 - Drive 2,448 miles.
I remember being bummed out after realizing the BFF achievement was broken (I had met the conditions). I found the in-game console to unlock it on the forums, and used this knowledge to unlock the other 9 achievements I hadn't unlocked yet.

Years later, I re-locked those 10 achievements because I didn't like what I had done. However, I now realize I should've re-locked all achievements, even the ones I unlocked legitimately. I will do that soon using SAR.

The Stanley Parable
Not Allowed rule #9: Do not alter the system clock in order to unlock achievements that require a passage of time.
In 2013, I changed my system clock to unlock "Go outside - Don't play The Stanley Parable for five years." on the first day I had started playing The Stanley Parable.

I also unlocked "Commitment - Play The Stanley Parable for the entire duration of a Tuesday." on a Friday. I changed my system clock for that one as well, but I think that's technically allowed...
Allowed rule #9: Changing your OS system clock to get Date-Specific achievements is allowed.
I'm aware the developers have provided a command that lets me reset the achievements. I will use it soon.


One last thing, I have unlocked 17 achievements of the Portal 2 campaign at once. It looks fishy, but I can assure you I played that game offline.

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Re: Rudey's Appeal

Post by Xeinok » Mon Jun 24, 2019 8:46 pm

Thanks for appealing, staff will review soon
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Fabio
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Re: Rudey's Appeal

Post by Fabio » Wed Jun 26, 2019 2:11 pm

Hey Rudey, thanks for creating an appeal about this. Why do you feel that you need to fully relock the achievements in zero gear with having gotten 35 of the achievements legitimately? Unless i am mistaken, you should be fine with having relocked the 10 illegitimate ones.

For stanley parable, you're correct with being allowed to unlock that achievement on a friday.
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Rudey
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Re: Rudey's Appeal

Post by Rudey » Wed Jun 26, 2019 3:19 pm

Hey Fabio, I was under the assumption that relocking the entire game was required for members to clean up their cheating. Perhaps I was wrong?

If it's not required to relock all achievements for partially cheated games, do I also have the option to only relock The Stanley Parable's "Go outside"?

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Re: Rudey's Appeal

Post by Fabio » Wed Jun 26, 2019 5:02 pm

Some instances do require a full relock but its more so a case by case kinda thing. A mixture of cheating depth, your own memory on what was cheated or not, if it can be proven what was or wasn't cheating easily, etc. So with that, zero gear is essentially fine as is since the other 35 were obtained properly.

Regarding the stanley parable, off the top of my head i can't remember if its achievements were funky with resetting them or not. Let me ask the other staff so i can give you an actual answer on the better way to go about relocking that one.
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Re: Rudey's Appeal

Post by Fabio » Wed Jun 26, 2019 5:09 pm

I think i was thinking of something else. It should work fine to use SAR to relock the "Go outside" achievement!
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Re: Rudey's Appeal

Post by Rudey » Wed Jun 26, 2019 5:48 pm

Do you happen to know what happens to the game's logic of unlocking that achievement after 5 years of inactivity? I'd like to be able to unlock that achievement over 5 years, after relocking it.

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Re: Rudey's Appeal

Post by Fabio » Wed Jun 26, 2019 9:14 pm

In paraphrasing what was said, the game's logic for that achievement restarts whenever starting the game back up. With the console command to reset achievements, the game will of course restart that logic because the game was opened. With SAM/SAR/card idlers, games are also effectively opened and the same effect occurs. After relocking the achievement, it should be fine to unlock after the next 5 years.

After you do relock it, go ahead and open it once more just to make sure it doesn't unlock right away.
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Rudey
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Re: Rudey's Appeal

Post by Rudey » Sun Jun 30, 2019 3:09 am

I'm a bit confused by the interface of SAR. Am I supposed to check the achievements that I want to relock, or should I check the achievements that I want to keep?

Also, do I need to click "Reset" or "Commit Changes"?

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Re: Rudey's Appeal

Post by Fabio » Sun Jun 30, 2019 12:49 pm

With SAR, you just need to uncheck the achievement you are resetting. The check mark means that you have the achievement unlocked. Once you uncheck Go Outside, all that is left is to press commit changes. Reset would completely reset the achievements.

Do you think it would be wise for use to add in a section in the FAQ on how to use SAR correctly for those who aren't familiar with it?
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